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I gotcha, true, but I think it opens it up to the younger crowd, especially first timers. I for one usually have very little reference material for gaming. Lately I have got into the FR world and so own most of the supplements for that but I generall work on the fly so encourage the creative side. Actuall, I attribute my creativity to gaming in general. My wife says I have an incredible imagination.
The thing I get out of the involved supplements is good big picture information. That leaves me to deal with the smaller details of the game itself while running it, and combined allow me to run a rich and well visualized world.
However, I find most old timers resisting 3rd Ed mostly out of stubbornness, I think its a great edition, it has cleaned up the messiness of the last edition, consolidated the rules into something easier to understand and keep track of. For a gaming system I think it works great and you still have the two things that have always made D&D, well D&D, the D20 and hit points, not to mention armor class (Don't get me started on THAC0...)
I agree on all points, like everyone I have my own preferences of